Friday, February 26, 2010

Bruce Sterling on the new culture: Atemporality

Please read this! This speaks directly to what I've been saying about the new structure of culture. I would love to hear your thoughts.

Tuesday, February 16, 2010

Red Tuesday


Saturday, February 13, 2010

Reproducing Pac-Men

This is Reproducing Pac-Men, a gene/environment simulator. I've been thinking a lot about procedural generation (As evidenced by my second to last post), and one method of creating new content procedurally is through evolution. Reproducing Pac-Men has pleasantly surprised me multiple times over the past few weeks with the populations involved evolving survival mechanisms that I could not anticipate given the determining variables. I've been working on cleaning up some of the bugs in this program today, and I think it's ready for your personal viewing. You can download it here. (Windows only, ~1.3 MB) Be sure to read the help file (press F1), and if you need to take it out of fullscreen mode just hit F4.

Friday, February 12, 2010

Back to 2007, apparently

Here's a really fascinating interview of the art theorist Nicolas Bourriaud from three years ago. In it, he talks about the same fragmentation that I'm suggesting is currently occurring in art, between artists who derive their imagery and signs from art, and those who derive their images from the cultures they come into contact with. He uses two analogies that I Think are particularly interesting: first, that of the 21st century role of the artist as a 'DJ,' endlessly borrowing, cutting and remixing information. Second, he terms the current language of the artist that has left postmodernism 'argot,' which means like a secret code or language, known only to those in a group. I think he's spot on with this. We differ in approach where takes his investigation of groups towards more national, racial or political subjects, whereas I concentrate more on fan groups. This is a good thing; I'd rather write about what I know, and be glad that others are examining what they're familiar with.

A post from Tom Moody's blog in 2007 that has had me thinking all week. I think examining this sort of approach is very important to my personal kind of art. Mr. Moody's main argument against this approach seems to be that new media art produced this way tends to not embrace the incidentals of it's medium, and also doesn't put its money where its mouth is, trying to 'save the world' rather than allowing for multiple interpretations. I'd extend the concept a bit further, to what I've been calling 'book report paintings.' These are art projects (not just paintings) that pose as fine art, but are really just examinations of statistics or anthropological discoveries, revealed to viewers in a method more visceral than a pie chart or graph.

Thursday, February 11, 2010

What I've been working on

In my downtime, that is. Procedural object generation - everything you see except for the character rectangle is created and drawn by algorithms. The next step is to make global seed values that define form and placement of objects, so I can generate new universes that vary drastically.

Wednesday, February 3, 2010

Neptune


Weird dream I had last night.